Lumière Noire

Release date:

Lumière Noire

Lumière Noire encourages the player to reach the height indicated on the screen, thanks to eighteen cubes available. If the structure is stable enough the player has to destroy it to trigger an event which depends of the cubes combination. Each event is an animation on the screen which rewards player’s achievement.


Created by

3 students in Game Design degree at ICAN (Paris).


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